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Saturday, February 2, 2019

The Strange New World of Virtual Reality :: Computers Internet Technology

The Strange New World of Virtual existenceVirtual Reality is a creation of a highly interactional computing machine based multimedia environment in which the user becomes a participant with the information processing system in a virtually real world. We ar living in an era characterized by 3D virtual systems created by computer graphics. In the concept called Virtual Reality (VR), the virtual human race engineer is combining computer, video, image-processing, and sensor technologies so that a human arsehole enter into and react with spaces fork upd by computer graphics. In 1969-70, a MIT scientist went to the University of Utah, where he began to work with vector generated graphics. He built a see-through helmet that employ television screens and half-silvered mirrors, so that the environment was visible through the TV displays. It was non yet designed to provide a surrounding environment. It was not until the mid(prenominal) 80s that virtual reality systems were becoming m ore defined. The AMES contract started in 1985, came up with the first glove in February 1986. The glove is made of thin Lycra and is fitted with 15 sensors that monitor finger flexion, extension, hand position and orientation. Connected to a computer through fiber optic cables. sensor inputs enable the computer to generate an on screen image of the hand that follows the operators hand movements. The glove as well has miniature vibrators in the finger tips to provide feedback to the operator from grasped virtual objects. Therefore, determined by the proper software, the system allows the operator to interact by grabbing and pitiful a virtual object within a simulated room, piece experiencing the feel of the object. The virtual reality line includes the Datasuit and the Eyephone. The Dtasuit is an instrumented full-body garment that enables full-body interaction with a computer constructed virtual world. In one use, this product is worn by film actors to give realistic movement to animated characters in computer generated special effects. The Eyephone is a head mounted stereo display that shows a computer made virtual world in full seeming and 3D. The Eyephone technology is based on an experimental Virtual Interface milieu Workstation (VIEW) design. VIEW is a head-mounted stereoscopic display system with two 3.9 butt against television screens, one for each eye. The display can be a computer generated scene or a real environment direct by remote video cameras. Sound effects delivered to the headset increase the realism. It was mean to use the glove and software for such ideas as a surgical simulation, or 3D virtual surgery for medical students.

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